Update: there is an interim, not final build for the graphics and performance bugs available here. In particular, the Macs and lower end Linux systems should see significant speed improvements. Once the other bugs are resolved, we will do an official new build push. Let us know how it goes for you!
Happy New Year, folks!
Our awesome Linux and Mac porter Ryan Gordon has released as open source some tools that he created during the port of Shank to Linux / OSX. Every Humble Indie Bundle, the good folks try and release some open source material, and this time around Shank needed some heavy work, and we’re happy that it could someday help others, too. Take a look here to get a nice libtheora integration as well as an updated version of MojoShader.
I also got an update from Ryan that, although he’s still up to his neck in work, he’s going to try and carve out time this week to fix the remaining issues on the OSX / Linux ports. Sorry about the wait, folks! It’s a bit out of my control but I’ll keep following up and posting here as I hear more.


I sincerely regret purchasing this game. It has one of the most frustrating, irritating, unfair, end boss battles I’ve seen in 30 years of life. I feel like I’ve just wasted 10 dollars in what ammounts to a great game that suddenly turned into a steaming pile of feces at the end boss. It’s nothing more than CPU cheating against the player.
Sorry you had that experience with Cesar. We certainly didn’t set out to make the Boss cheap — the idea was to force the player to block and dodge and have quick reactions to counter his attacks.
That said a fair amount of players reported feeling cheaped out, and we even updated the game to make it less punishing (but apparently not enough), so we’ve heard the message pretty clearly.
BTW, there are a few walkthroughs on youtube on beating the Cesar:
http://www.youtube.com/watch?v=f0UVw0QatU8
Would a mode more in the tradition of the classic NES games be worth looking at? Or an insane mode maybe?
I know what you mean but, jamie is right you will be force to block and dodge to beat a boss, now I know how to play the game I beat the hard mode 4 times and I’ve got even more excited to play shank 2, the game isn’t really frustrating if you know the strategy of every boss, I’m one of the hardcore player’s i don’t give up easily.
Nice Pixelated Shank, brings back the classic beat em up games.
Is there any news on Shank comming to Desura?
We’re still figuring out the distribution rights… trying to make it happen!
Cool, thanks for the update!
If you do get on Desura will HIB-purchasers get free keys?
(Though I might buy it again anyway, as I’m having a ton of fun with shank!)
Not sure how Desura works exactly, but the answer is probably yes, we would make it so. Thanks for the continued support! We need it to keep making games.
Hi,
I just wanted to ask if there is any update on this.
Also I dont know if you can go into so much detail, but dont you guys own the distribution rights for the linux version? Or do the HIB guys have them because they made the port?
Any update/Info would be much appretiated
This stuff always takes way longer than one would reasonably expect… but we are still working on it. Honestly I have no update yet but once I do I’ll do a post on it. Thanks for following up!
wat happend to the cursor problem? did u fix it guys, i still get it and i stoped playin the game till i got fix for that, is ther any update?
plz i waited alot for shank 2 =(
playin on PC win7-64bit
cheers.
Are you playing the game on Steam? We fixed the issue and pushed it out a few days ago.
No, but i think i should’ve bought it from steam not origin store…. =(
btw big grats on shank 2 its great i like the dirty hardcore look for shank and for the whole game in general, and the way u took the fight to whole new lvl of challenge is awesome.
btw im from Syria and shank have alot of fans ther from both gender.
keep up the good work, and hope to hear good news bout the problem soon.
cheers.
The interim fix worked for me until a little later on when I had the slowing down issue again.
Is there any update on the issues with the OSX port? Been looking forward to playing this again.