Hey everyone — we’re currently tracking an issue where, on some specific 360 storage devices, the fast moving portions of the game can’t quite keep up. This makes one sequence especially difficult as you’re getting chased by a boulder. We’re trying to reproduce the issue here, but to be perfectly clear, even if we had a patch done today, it would still take weeks for it to go through Microsoft approvals to actually go public. This is one of the curses of being an independent developer on consoles, but that discussion is for another day.
The best thing you can do to resolve this problem is to install Shank 2 onto a USB stick — a few users have reported that this resolves their problem completely. I’ve been racking my head trying to find more workarounds. One thing I’ve done is create a video to show you the exact jumps and timing so you can get through it without the textures. Another alternative is to press pause mid jump to allow the game to catch up. The chase lasts around 15 seconds if you can get through it, and is definitely the most problematic portion of the game.
Again, we apologize that this issue is occurring! Thanks so much for supporting our game, and I really appreciate the patience the community has shown. You guys rock.